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Looking good! And I can certainly relate to your keenness for switching gears to a new type of technology. It can open some locks creativity-wise and learning new stuff is fun anyway. Isn't that one of the best parts of game dev anyway, combining technology and creativity?
I would offer a counterpoint to Loppa's comment above, just for the sake of seeking balance. If you start worrying about the market too much, if you pay too much attention to an imagined wide audience especially at this early point, then you might lose something else. To exaggerate a bit: be an artist, not a royalty-seeking marketer! :)
Take care!