welcome guest
login or register

Add new reply

Ah, luckily Ancient Savo development has never felt like a grind for me. In my adult life I have had some periods of work which I'd describe as grind; simple repetitive mechanical tasks which yield little gain per month, yet you know that the same boring task is waiting to be done the next day you go to work... Hehe, but those periods haven't been that long in my life, for I'm not very good at handling such a situation.

Well, game development sure is a work, and sometimes it can take a few days of working long hours to get a simple little thing done. But I've been lucky to have a sense of artistic creativity and inspiration with the game development. There is a story I wish to tell, there are coding stuff I enjoy learning and so on. Hehe, so sometimes the problem is that if I focus too much on the game development I forget to have breaks, which then will eventually lead to the brain not being able to fully focus on the coding work. Little skiing trips and other such real life activities have been enough to maintain my focus and inspiration for the indie coding.

CAPTCHA
Please reply with a single word.
Fill in the blank.